A set of examples
On this page we describe examples of analysing
real systems using CASSM.
Each example includes a very brief description of of the system
with references to a published full description; what misfits
the CASSM analysis revealed, with links to our published and unpublished
papers; and the actual CASSM model in 3 forms, of which the first
(html) is a full version, the second (.jpg) is a screenshot from
Cassata, and the third (.csm) is a text file that can downloaded
and input into Cassata if wished.
- Tallis, a knowledge representation tool
- Two ticket vending machines
- A drawing application
- A digital music library
- An intranet system
Tallis
Tallis
(Cancer Research UK) is a knowledge representation tool to support
clinical diagnosis and treatment. The output from Tallis Composer
is a guideline which can be run on a remote server using Tallis
Enactor.
The Tallis study was important for two reasons. Firstly, it involved
the CASSM developers working directly within an ongoing design
context, to explore the use of CASSM within design practice. Secondly,
the study enabled us to distinguish between different kinds of
users: in this case, the guideline developers ("composers")
and the guideline users ("consumers"). The system developers
("creators") have to design directly for the composers,
and less directly for the consumers.
We are in the process of writing up this work, and the paper
will appear here soon(ish).
Tallis Composer:
CASSM model: (a) html
(b) screenshot
from Cassata (c) .csm
output
Tallis Enactor:
CASSM model: (a) html
(b) screenshot
from Cassata (c) .csm
output
Fox, J., Beveridge, M. and Glasspool, D. (2003).
Understanding intelligent agents: analysis and synthesis. AI
Communications, 2003, vol 16, pp 139-152.
Fox, J., Johns, N. and Rahmanzadeh, A. (1998). Disseminating
medical knowledge: the PROforma approach. Artificial Intelligence
in Medicine, 1998, vol 14, pp 157-181.
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Ticket vending machines
All London Underground stations have at least one of each of
two types of ticket machine, namely the FFM (Few Fare Machine)
and the larger MFM (Multi-Fare Machine). The FFM has remained
largely unchanged since installation in the late 1980s; the MFM's
original hard button array was replaced in 2000-2001 by a touch
screen interface. This analysis concerns the MFM (and FFM) interface
as it was in Autumn 2002.
This workenabled us to compare data from user observations and
interviews against a CASSM analysis and also a Cognitive Walkthrough
analysis, as part of the exercise of scoping CASSM. See Connell
et al (2004).
CASSM model: (a) html (b)
screenshot from Cassata
(c) .csm output
Connell, I.W. (1998). Error analysis of ticket vending
machines: comparing analytic and empirical data. Ergonomics,
1998, vol 41, no. 7, pp 927-961.
Connell, I.W., Blandford, A.E. and Green, T.R.G.
(2004). CASSM and Cognitive Walkthrough: usability issues with
ticket vending machines. Behaviour & Information Technology,
2004, vol. 23, no. 5, pp 307-320.
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Drawing Application
A typical desktop drawing tool application allows users to create
and manipulate vector graphics, and combine edited components
into a finished drawing. Drawing objects (rectangles, lines, polygons,
etc.) are typically available on palettes or toolbars, along with
additional editing functions (group, rotate, join, etc.).
Drawing tools were probably the most pivotal systems in our early
thinking about CASSM (when it was called OSM), because it seemed
to us that having a good understanding of the underlying concepts
and their relationships was much more important in understanding
how a drawing tool might be used than having any understanding
of task structures, at anything higher than a trivial level of
description. See Connell et al. (2003).
CASSM model: (a) html
(b) screenshot from
Cassata (c) .csm
output
Connell, I.W., Green, T.R.G. and Blandford, A.E.
(2003). Ontological Sketch Models: highlighting user-system misfits.
In E. O'Neill, P. Palanque and P. Johnson (eds.), People and
Computers XVII - Designing for Society. Proceedings of HCI
2003, Bath, September 2003, pp. 163-178. London: Springer
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A digital music library
The New
Zealand Digital Library consists of around 30 sub-collections,
one of which is the Music
Library. The Music Library allows users to search for, query,
download and play back melody files stored in various formats
on a remote server.
The analysis was based on interviews with several music specialists,
and highlighted some important user difficulties with the system
of the time. Note that the system has been completely redesigned
since our analysis (partly informed by it). An outline of the
analysis is included in Connell et
al. (2003).
CASSM model: (a) html (b)
screenshot from Cassata
(c) .csm output
Bainbridge, D. (2000). The role of Music IR in the
New Zealand Digital Library project. In: International Symposium
on Music Information Retrieval (ISMIR), Plymouth, Mass.,
October 2000.
McNab, R.J., Smith, L.A., Bainbridge, D. and Witten,
I.H. (1997). The New Zealand Digital Library MELody inDEX. In:
D-Lib Magazine, May 1997.
Witten, I. H., Bainbridge, D. & Boddie, S. J (2001).
Greenstone: Open-source digital library software with end-user
collection building. Online Information Review, vol 25,
no. 5, pp 288-298.
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An intranet system
The Whittington is a UK National Health Service teaching hospital
serving part of North London. This analysis concerns the Whittington
staff Intranet.
For reasons explained by Connell
and Blandford (undated), this study was more difficult and
less immediately insightful than anticipated. However, completing
it forced us to reflect on the importan differences between "designerly"
and view-only systems by which we mean the difference between
systems where users can change the structure of information in
some meaningful way and those for which they cannot. This led
to the insight about surface and structural misfits, and a name
change from OSM to CASSM.
CASSM model: (a) html (b)
screenshot from Cassata
(c) .csm output
Darmoni, S.J. and Thirion, B. (1998), Internet
and Intranet Web Sites at Rouen University Hospital. http://www.chu-rouen.fr/dsii/html/interdefeng.html
Hatcher, M. (2001), Intranet usage and potential
in acute care hospitals in the United States: survey -2000. International
Journal of Medical Systems, 2001, vol 25, no 6, pp 345-355.
Ong, K.R. (2001), Building and growing a hospital
intranet: a case study. Journal of Medical Internet Research,
2001, vol 3, no 1, e10.
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Further analyses will be added here, just as soon as we can find
the time to put them into a suitably presentable format.
This page last modified
26 February, 2010
by Ann Blandford
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