6 December, Pankaj Khanna, Computer Science, UCL, on colour spaces.
29 November, 2001, 4.00-5.00pm, Jason Riley, Computer Science, UCL, The Radiosity-Diffusion Model in 3D.
22 November, 2001, 4.00-5.00pm, 2001, 4.00-5.00pm, Alan Penn, Bartlett School of Architecture, UCL, Do people think linearly?
15 November, 2001, 4.00-5.00pm, Angela Sasse and Gillion Wilson Computer Science, UCL, The Role of Physiology in HCI and VR.
8 November, 2001, 4.00-5.00pm, Room G23, Celine Loscos, Computer Science, UCL, Real-Time Shadows for Animated Crowds in Virtual Cities.
1 November, 2001, 4.00-5.00pm, Room G23, Nick Dalton (Sheep) An Instant Overview of Ubiquitous Computing.
11 October, 2001, 1.15-2.00 Mel Slater, Computer Science, UCL, Do Avatars Dream of Digital Sheep?
11th October, 2001, 4.00-5.00pm, Room G23, Andrea Brogni, PERCRO Pisa Italy, An overview of the research topics at PERCRO focused on the interaction between Human and Virtual Environment.
1 October, 2001, 11.00-12.00, Room To Announced, Stephen R. Ellis, NASA Ames Research Center, California, USA, Kinesthetic compensation for rotational sensorimotor rearrangements or "Why the left hand tells the right hand what it's doing." (This talk was cancelled due to travel problems).
28 September, 2001, 4.00-5.00pm, Room 203, Marcello Carrozzino, PERCRO Pisa Italy, Image Caching Algorithms and Strategies for Real Time Rendering of Complex Virtual Environments.
9 August, 2001, 3.00-4.00pm, Room 203, Craig Gotsman, Computer Science Department, Technion - Israel Institute of Technology, Geometric Algorithms for Message Filtering in Decentralized Virtual Environments.
25 July, 2001, 4.00-5.00, Room 203, Katy Borner, Indiana University, Designing and Evaluating 3-Dimensional Collaborative Information Spaces.
6 July, 2001, 3.00-4.00pm, Room 203, Vali Lalioti, Developing Research in a new Environment: Virtual Reality in Southern Africa.
5 July, 2001, 4.00-5.00pm, Room 229, Greg Ward, The Holodeck Interactive Ray Cache.
21 June, 2001, 4.00-5.00pm, Room 229, Fredo Durand, MIT Laboratory for Computer Science, Visual arts, perception and computer graphics.
14 June, 2001, 4.00-5.00pm, Room 203, Ana Paula Baltazar dos Santos, Bartlett School of Architecture, UCL, Cyberarchitecture:architecture and infomation technology beyond representation towards interactivity.
4 June, 2001, 4.00-5.00pm, Room 203, Simon Gibson, University of Manchester, Photometric Reconstruction for Augmented Reality.
31 May, 2001, 4.00-5.00pm, Room 203, Sharif Razzaque, University of North Carolina and UCL, Redirected Walking.
18 May, 2001, 2.00-3.00pm, Room 203, John Buchanan and Ian Shaw, Electronic Arts, The Edge Buffer, and Animation in the Video Games Industry.
17 May, 2001, 4.00-5.00pm, Room 203, Ben Dias and Tim Hutton, A Tutorial on Principal Components Analysis with Applications in Pattern Recognition and Model Representation.
10 May, 2001, 4.00-5.00pm Room 229: Stephane Donikian, IRISA/CNRS, Rennes, France: Behavioural Animation in Informed Virtual Environments
2 May, 2001, 4.00-5.00pm Room 214, Kouichi Utsumiya and Hiro Nishino: Department of Computer Science and Intelligent Systems, Oita University, Japan: VR Research in Oita University
27 February, 2001, 1.00pm Room 214: Lars Erik Holmquist, Play Research Studio, Sweden, Some Projects in the Play Research Group
8 February, 2001, Mary Whitton, University of North Carolina, Enabling Effective Virtual Environments |
7 December, Steve Pettifer and Jon Cook, University of Manchester, Deva and MAVERIK: Architectures for Large Scale Virtual Reality
30 November, 2000, Matthew Lombard, Presence and Communications
23 November, 2000, Adam Billyard, Technical Director of Criterion Software, To Infinity - and Beyond! Challenges for Next Generation Graphics Platforms
2 November, 2000, Mel Slater, Second Tutorial on Colour
13 July, 2000, Mette Thomsen, Mixed Reality: Experiencing Spatiality in Physical and Virtual Environments.
29 June, 2000, Joao Oliveira, Efficiently Representing 3D Objects
15 June, 2000, Manuel Oliveira, Component Frameworks for VR Systems.
1 June, 2000, Maia Garau, Towards the Design of Expressive Avatars.
23 March, 2000, Helena Paterson, A 3-dimensional Position Analysis System for Human Actors.
25 February, 2000, A. Aggoun, A 3D display system.
24 February, 2000, Dr. Ryugo KIJIMA, Gifu University, An Introduction to VR Research in Gifu University
24 February, 2000, Franco Tecchia, Real-time Visualisation of Densely Populated Urban Environments - Fast Rendering and Collision Avoidance
17 February, 2000, Mischa Weiss-Lijn, Information Visualisation of Documents Text and Metadata
7 February, 2000, Jaron Lanier, virtual reality pioneer, on Novel Strategies for Networking Virtual Worlds
3 February, 2000, Celine Loscos, Interactive Relighting and Remodelling of Real Scenes for Augmented Reality
20 January, 2000, Tony Polichroniadis, University of Cambridge, on Learning Emotional Transforms: Teaching Autonomous Actors to Act |
03-05 Nov, 2006 we will have a party
20-22 December, 1999 we hosted the ACM sponsored symposium Virtual Reality Software and Technology (VRST'99)