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~
- r -
radius() :
Sphere
Ray() :
Ray
ray() :
SimpleCamera
Ray() :
Ray
read() :
Polygon
,
Sphere
,
GObject
,
Scene
RectangularSampling() :
Polygon
red() :
Colour
reflection() :
lambertianBRDF
,
baseBRDF
,
phongBRDF
renderPixel() :
LitScene
reset() :
cDebug
,
Colour
resize() :
Scene
RotateXMatrix() :
GPMatrix
RotateYMatrix() :
GPMatrix
RotateZMatrix() :
GPMatrix
Generated on Fri Jan 12 10:15:52 2007 for Path tracing coursework by
1.5.1-p1