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Beaming Scene Service
2.0
RakNet wrapper for managing data communications between multiple Beaming clients
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#include <math.h>
Go to the source code of this file.
Classes | |
class | CVec3 |
class | CQuat |
math helper class for quaternions More... | |
class | CMatrix |
math helper class for matrix More... | |
Defines | |
#define | RAD_TO_DEG(X) (X / M_PI * 180) |
#define | DEG_TO_RAD(X) (X / 180 * M_PI) |
Variables | |
const float | TO_HALF_RAD = 3.14159265f / 360.0f |
const float | PI = 3.14159265f |
const float | TO_RAD = PI / 180.0f |
#define DEG_TO_RAD | ( | X | ) | (X / 180 * M_PI) |
Definition at line 15 of file utilMath.h.
#define RAD_TO_DEG | ( | X | ) | (X / M_PI * 180) |
Definition at line 14 of file utilMath.h.
const float PI = 3.14159265f |
Definition at line 405 of file utilMath.h.
const float TO_HALF_RAD = 3.14159265f / 360.0f |
Definition at line 157 of file utilMath.h.
Definition at line 406 of file utilMath.h.