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Beaming Scene Service
2.0
RakNet wrapper for managing data communications between multiple Beaming clients
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Tactile Replica. More...
#include <ClientServer.h>
Public Member Functions | |
BeamingTactileReplica () | |
virtual | ~BeamingTactileReplica () |
Public Attributes | |
char | tactile_id [128] |
double | duration |
float | intensity |
float | temperature |
node_info * | thisnode |
Tactile Replica.
Definition at line 549 of file ClientServer.h.
BeamingTactileReplica::BeamingTactileReplica | ( | ) | [inline] |
Definition at line 657 of file ClientServer.h.
virtual BeamingTactileReplica::~BeamingTactileReplica | ( | ) | [inline, virtual] |
Definition at line 659 of file ClientServer.h.
Definition at line 652 of file ClientServer.h.
Definition at line 653 of file ClientServer.h.
char BeamingTactileReplica::tactile_id[128] |
Definition at line 651 of file ClientServer.h.
Definition at line 654 of file ClientServer.h.
Definition at line 655 of file ClientServer.h.