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Beaming Scene Service
2.0
RakNet wrapper for managing data communications between multiple Beaming clients
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Object Replica - 3D Models. More...
#include <ClientServer.h>


Public Member Functions | |
| BeamingObjectReplica () | |
| virtual | ~BeamingObjectReplica () |
Public Attributes | |
| char | object_id [128] |
| CVec3 | position |
| CQuat | orientation |
| node_info * | thisnode |
Object Replica - 3D Models.
Definition at line 1032 of file ClientServer.h.
| BeamingObjectReplica::BeamingObjectReplica | ( | ) | [inline] |
Definition at line 1137 of file ClientServer.h.
| virtual BeamingObjectReplica::~BeamingObjectReplica | ( | ) | [inline, virtual] |
Definition at line 1139 of file ClientServer.h.
| char BeamingObjectReplica::object_id[128] |
Definition at line 1132 of file ClientServer.h.
Definition at line 1134 of file ClientServer.h.
Definition at line 1133 of file ClientServer.h.
Definition at line 1135 of file ClientServer.h.