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Beaming Scene Service
2.0
RakNet wrapper for managing data communications between multiple Beaming clients
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Object Replica - 3D Models. More...
#include <ClientServer.h>
Public Member Functions | |
BeamingObjectReplica () | |
virtual | ~BeamingObjectReplica () |
Public Attributes | |
char | object_id [128] |
CVec3 | position |
CQuat | orientation |
node_info * | thisnode |
Object Replica - 3D Models.
Definition at line 1032 of file ClientServer.h.
BeamingObjectReplica::BeamingObjectReplica | ( | ) | [inline] |
Definition at line 1137 of file ClientServer.h.
virtual BeamingObjectReplica::~BeamingObjectReplica | ( | ) | [inline, virtual] |
Definition at line 1139 of file ClientServer.h.
char BeamingObjectReplica::object_id[128] |
Definition at line 1132 of file ClientServer.h.
Definition at line 1134 of file ClientServer.h.
Definition at line 1133 of file ClientServer.h.
Definition at line 1135 of file ClientServer.h.