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Beaming Scene Service
2.0
RakNet wrapper for managing data communications between multiple Beaming clients
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Emotion Replica - Affective State. More...
#include <ClientServer.h>
Public Member Functions | |
BeamingEmotionReplica () | |
virtual | ~BeamingEmotionReplica () |
Public Attributes | |
char | emotion_id [128] |
double | valence |
double | arousal |
double | misc |
node_info * | thisnode |
Emotion Replica - Affective State.
Definition at line 434 of file ClientServer.h.
BeamingEmotionReplica::BeamingEmotionReplica | ( | ) | [inline] |
Definition at line 542 of file ClientServer.h.
virtual BeamingEmotionReplica::~BeamingEmotionReplica | ( | ) | [inline, virtual] |
Definition at line 544 of file ClientServer.h.
Definition at line 538 of file ClientServer.h.
char BeamingEmotionReplica::emotion_id[128] |
Definition at line 536 of file ClientServer.h.
double BeamingEmotionReplica::misc |
Definition at line 539 of file ClientServer.h.
Definition at line 540 of file ClientServer.h.
Definition at line 537 of file ClientServer.h.