Beaming Scene Service  2.0
RakNet wrapper for managing data communications between multiple Beaming clients
BeamingConnection Class Reference

One instance of Connection_RM3 is implicitly created per connection that uses ReplicaManager3. More...

#include <ClientServer.h>

List of all members.

Public Member Functions

 BeamingConnection (SystemAddress _systemAddress, RakNetGUID _guid)
virtual ~BeamingConnection ()
virtual Replica3 * AllocReplica (RakNet::BitStream *allocationId, ReplicaManager3 *replicaManager3)
 Callback used to create objects of different data types.

Detailed Description

One instance of Connection_RM3 is implicitly created per connection that uses ReplicaManager3.

Definition at line 1489 of file ClientServer.h.


Constructor & Destructor Documentation

BeamingConnection::BeamingConnection ( SystemAddress  _systemAddress,
RakNetGUID  _guid 
) [inline]

Definition at line 1491 of file ClientServer.h.

virtual BeamingConnection::~BeamingConnection ( ) [inline, virtual]

Definition at line 1492 of file ClientServer.h.


Member Function Documentation

virtual Replica3* BeamingConnection::AllocReplica ( RakNet::BitStream *  allocationId,
ReplicaManager3 *  replicaManager3 
) [inline, virtual]

Callback used to create objects of different data types.

Definition at line 1495 of file ClientServer.h.


The documentation for this class was generated from the following file:
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