![]() |
Beaming Scene Service
2.0
RakNet wrapper for managing data communications between multiple Beaming clients
|
Avatar Joint Replica. More...
#include <ClientServer.h>
Public Member Functions | |
BeamingAvatarJointReplica () | |
virtual | ~BeamingAvatarJointReplica () |
Public Attributes | |
char | avatarjoint_id [128] |
CVec3 | position |
CQuat | orientation |
node_info * | thisnode |
RakNet::RakString | parentbone |
char | fname [128] |
char | lname [128] |
Avatar Joint Replica.
Definition at line 175 of file ClientServer.h.
BeamingAvatarJointReplica::BeamingAvatarJointReplica | ( | ) | [inline] |
Definition at line 303 of file ClientServer.h.
virtual BeamingAvatarJointReplica::~BeamingAvatarJointReplica | ( | ) | [inline, virtual] |
Definition at line 305 of file ClientServer.h.
Definition at line 295 of file ClientServer.h.
char BeamingAvatarJointReplica::fname[128] |
Definition at line 300 of file ClientServer.h.
char BeamingAvatarJointReplica::lname[128] |
Definition at line 301 of file ClientServer.h.
Definition at line 297 of file ClientServer.h.
RakNet::RakString BeamingAvatarJointReplica::parentbone |
Definition at line 299 of file ClientServer.h.
Definition at line 296 of file ClientServer.h.
Definition at line 298 of file ClientServer.h.