Toast++  1.0.2 (r.539)
Forward and inverse modelling in optical tomography
Node Member List

This is the complete list of members for Node, including all inherited members.

Allocate(int dim)TVector< double >protected
base_dataTVector< double >protected
base_nrefTVector< double >protected
base_sizeTVector< double >protected
BndTp() const (defined in Node)Nodeinline
bndtp (defined in Node)Nodeprotected
Clear()TVector< double >
Clip(doublevmin, doublevmax)TVector< double >
Copy(const Node &nd) (defined in Node)Node
Point::Copy(const TVector &v)TVector< double >
Point::Copy(const TVector &v, int tofs, int sofs, int n)TVector< double >
dataTVector< double >protected
data_buffer()TVector< double >inline
data_buffer() constTVector< double >inline
Dim() constTVector< double >inline
Dist (defined in Node)Nodefriend
Dist(const Point &p) const (defined in Point)Point
isAnyBnd() const (defined in Node)Nodeinline
isBnd() const (defined in Node)Nodeinline
isInternalInterface() const (defined in Node)Nodeinline
Link(const TVector< double > &vec)TVector< double >protected
Link(const TVector< double > &vec, int ofs, int dim)TVector< double >protected
Link(double *values, int dim)TVector< double >protected
New(int dim)TVector< double >inline
Node() (defined in Node)Node
Node(int dim, char _bndtp=BND_NONE) (defined in Node)Node
Node(const Node &nd) (defined in Node)Node
operator!=(const Node &nd) const (defined in Node)Node
operator&(const TVector &v) constTVector< double >inline
operator*(const TVector &v) constTVector< double >
operator*(const double &s) constTVector< double >
operator*=(const TVector &v)TVector< double >
operator*=(const double &s)TVector< double >
operator+(const TVector &v) constTVector< double >
operator+(const double &s) constTVector< double >
operator+=(const TVector &v)TVector< double >
operator+=(const double &s)TVector< double >
operator-(const TVector &v) constTVector< double >
operator-(const double &s) constTVector< double >
operator-() constTVector< double >
operator-=(const TVector &v)TVector< double >
operator-=(const double &s)TVector< double >
operator/(const TVector &v) constTVector< double >
operator/(const double &s) constTVector< double >
operator/=(const TVector &v)TVector< double >
operator/=(const double &s)TVector< double >
operator<< (defined in Node)Nodefriend
operator=(const Node &nd) (defined in Node)Node
operator=(const Point &pt) (defined in Node)Node
operator=(const RVector &v) (defined in Point)Point
TVector< double >::operator=(const TVector &v)TVector< double >inline
TVector< double >::operator=(doubles)TVector< double >
operator==(const Node &nd) const (defined in Node)Node
operator>> (defined in Node)Nodefriend
operator[](int i) constTVector< double >
Phi() const (defined in Node)Nodeinline
phi (defined in Node)Nodeprotected
Point() (defined in Point)Pointinline
Point(int dim) (defined in Point)Pointinline
Point(const Point &p) (defined in Point)Pointinline
Point(const RVector &v) (defined in Point)Pointinline
Read(std::istream &is, int start=0, int n=-1)TVector< double >
ReadIndexed(std::istream &is, int n=-1)TVector< double >
region (defined in Node)Nodeprotected
Region() const (defined in Node)Nodeinline
Relink(const TVector &v)TVector< double >
Relink(const TVector &v, int ofs, int n)TVector< double >
Relink(double *values, int dim)TVector< double >
Rotate(const RDenseMatrix &rot, Point &rotpoint) const (defined in Point)Point
Scan(const char *cbuf, int nmax=0)TVector< double >
SetBndTp(char _bndtp) (defined in Node)Nodeinline
SetRegion(int _region) (defined in Node)Nodeinline
ShiftLeft(int n)TVector< double >
ShiftRight(int n)TVector< double >
sizeTVector< double >protected
Swap (defined in Node)Nodefriend
TVector()TVector< double >
TVector(int dim)TVector< double >
TVector(int dim, const doubles)TVector< double >
TVector(int dim, double *values, CopyMode cmode=DEEP_COPY)TVector< double >
TVector(int dim, const char *init)TVector< double >
TVector(const TVector< double > &v)TVector< double >
TVector(const TVector< double > &v, int ofs, int dim)TVector< double >
Unlink()TVector< double >protected
~TVector()TVector< double >inline