GPVector3() | GPVector3 | [inline] |
GPVector3(const GPVector3 &v) | GPVector3 | [inline] |
GPVector3(const __m128 &m) | GPVector3 | [inline] |
GPVector3(const F32vec4 &m) | GPVector3 | [inline] |
GPVector3(const float x, const float y, const float z) | GPVector3 | [inline] |
Length() | GPVector3 | [inline] |
Normalize() | GPVector3 | [inline] |
operator *(const GPVector3 &, const GPMatrix &) | GPVector3 | [friend] |
operator *(const GPVector3 &, const GPVector3 &) | GPVector3 | [friend] |
operator *(const GPVector3 &, const float) | GPVector3 | [friend] |
operator *(const float, const GPVector3 &) | GPVector3 | [friend] |
operator *=(const GPMatrix &) | GPVector3 | [inline] |
operator *=(const float) | GPVector3 | [inline] |
operator __m128() const | GPVector3 | [inline] |
operator F32vec4() const | GPVector3 | [inline] |
operator%(const GPVector3 &, const GPVector3 &) | GPVector3 | [friend] |
operator+(const GPVector3 &) | GPVector3 | [friend] |
operator+(const GPVector3 &, const GPVector3 &) | GPVector3 | [friend] |
operator+=(const GPVector3 &) | GPVector3 | [inline] |
operator-(const GPVector3 &) | GPVector3 | [friend] |
operator-(const GPVector3 &, const GPVector3 &) | GPVector3 | [friend] |
operator-=(const GPVector3 &) | GPVector3 | [inline] |
operator=(const GPVector3 &a) | GPVector3 | [inline] |
operator~(const GPVector3 &) | GPVector3 | [friend] |
orthogonal(void) const | GPVector3 | [inline] |
vec | GPVector3 | |
x | GPVector3 | |
y | GPVector3 | |
z | GPVector3 |