GPVector() | GPVector | [inline] |
GPVector(const GPVector &v) | GPVector | [inline] |
GPVector(const __m128 &m) | GPVector | [inline] |
GPVector(const F32vec4 &m) | GPVector | [inline] |
GPVector(const float x, const float y, const float z, const float w=0.0f) | GPVector | [inline] |
Length() | GPVector | [inline] |
Normalize() | GPVector | [inline] |
operator *(const GPVector &, const GPMatrix &) | GPVector | [friend] |
operator *(const GPVector &, const GPVector &) | GPVector | [friend] |
operator *(const GPVector &, const float) | GPVector | [friend] |
operator *(const float, const GPVector &) | GPVector | [friend] |
operator *=(const GPMatrix &) | GPVector | [inline] |
operator *=(const float) | GPVector | [inline] |
operator __m128() const | GPVector | [inline] |
operator F32vec4() const | GPVector | [inline] |
operator%(const GPVector &, const GPVector &) | GPVector | [friend] |
operator()(int i) | GPVector | [inline] |
operator+(const GPVector &) | GPVector | [friend] |
operator+(const GPVector &, const GPVector &) | GPVector | [friend] |
operator+=(const GPVector &) | GPVector | [inline] |
operator-(const GPVector &) | GPVector | [friend] |
operator-(const GPVector &, const GPVector &) | GPVector | [friend] |
operator-=(const GPVector &) | GPVector | [inline] |
operator=(const GPVector &a) | GPVector | [inline] |
operator=(const F32vec4 &a) | GPVector | [inline] |
operator=(const __m128 &a) | GPVector | [inline] |
operator=(const GPVector3 &) | GPVector | [inline] |
operator[](int i) | GPVector | [inline] |
operator[](int i) const | GPVector | [inline] |
operator~(const GPVector &) | GPVector | [friend] |
vec | GPVector | |
w | GPVector | |
x | GPVector | |
y | GPVector | |
z | GPVector | |