Advanced Modeling, Rendering and Animation

Basic Information

Lecturers Anthony Steed, Jan Kautz, Tim Weyrich

Demonstrator James Tompkin

Lecture Times

  • Mondays, 14.00-16.00 in MPEB 1.20
  • Thursdays, 14.00-15.00 in Roberts 110

Lab Time

  • Week 1-5: Fridays 14.00 - 16.00 in 1.21
  • Week 7-11: Thursdays 15.00 - 17.00 in 4.06

Assessment

The course has the following assessment components:

  • Written Examination (2.5 hours, 75%)
  • Coursework Section (2 pieces, 25%)

To pass this course, students registered in GV14 must:

  • Obtain at least 40% on the coursework component
  • Obtain an average of at least 50% when the coursework and exam components of a course are weighted together

To pass this course, students registered in M074 must:

  • Pass the Written Examination
  • Obtain an overall pass mark for all sections combined

Past Exam papers

Past exam papers can be found at http://www.ucl.ac.uk/Library/exam.shtml

Main Reading

Computer Graphics And Virtual Environments - From Realism to Real-Time. Mel Slater, Yiorgos Chrysanthou, Anthony Steed, ISBN 0201-62420-6, Addison-Wesley, 2002. (see http://www.cs.ucl.ac.uk/staff/a.steed/book_tmp/CGVE/ )

Additional reading

J Foley, A van Dam, SK Feiner, JF Hughes, RR Phillips, Introduction to Computer Graphics, Addison-Wesley, 1994, ISBN 0-201-60921-5

 Nik Lever, Realtime 3D Character animation with Visual C++, Morgan-Kaufmann, 2002, ISBN 0240516648

Alan Watt, Mark Watt Advanced Animation and Rendering Techniques: Theory and Practice, Addison Wesley Professional, ISBN 0-201-54412-1, 1992

Francois X. Sillion and Claude Puech, Radiosity and Global Illumination, Morgan Kaufmann Publishers, San Francisco, 1994. ISBN 1-55860-277-1.

Additional Demos and Resources