Computational Photography is an emerging new field created by the convergence of photography, computer graphics and computer vision. Its role is to overcome the limitations of the traditional camera by using computational techniques to produce a richer, perceptually meaningful representation of our visual world. Modern acquisition tools (hardware & software) are making it possible to capture visual data (colour, texture, shape, motion) and, most critically, present that data in a useful manner.
See the syllabus page for more information.
Completion of the years 1 and 2 of the BSc/BEng/MEng Computer Science or Computer Science with EE programme.
The assessment will be based on two course works and a final exam. See here for more information.
There is no dedicated text book. During the lectures, pointers to relevant research papers will be provided.