![]() |
Beaming Scene Service
2.0
RakNet wrapper for managing data communications between multiple Beaming clients
|
AimZAxis(const CVec3 &P1, const CVec3 &P2) | CQuat | [inline] |
CQuat() | CQuat | [inline] |
CQuat(float fx, float fy, float fz, float fw) | CQuat | [inline] |
CQuat(float Angle, const CVec3 &Axis) | CQuat | [inline] |
Dot(const CQuat &a) const | CQuat | [inline] |
FromEuler(float rx, float ry, float rz) | CQuat | [inline] |
Invert() const | CQuat | [inline] |
IsIdentity() const | CQuat | [inline] |
NLerp(const CQuat &a, const CQuat &b, float w2) | CQuat | [inline] |
Normalize() | CQuat | [inline] |
operator*(const CQuat &b) const | CQuat | [inline] |
operator*(const CVec3 &v) const | CQuat | [inline] |
operator*(float s) const | CQuat | [inline] |
operator+(const CQuat &b) const | CQuat | [inline] |
operator==(const CQuat &b) const | CQuat | [inline] |
Reset() | CQuat | [inline] |
SetAxis(float degrees, float fX, float fY, float fZ) | CQuat | [inline] |
Slerp(const CQuat &a, const CQuat &b, float t) | CQuat | [inline] |
ToMatrix(float mf[16]) const | CQuat | [inline] |
w | CQuat | |
x | CQuat | |
y | CQuat | |
z | CQuat |